Artwork galore! —
I was lookin around the interwebz to get some news on the situation of the korean LO version…couldnt find any news
At least I managed to find a huge amount of artworks!
Behold:
…tryin to build up some LO hype
I was lookin around the interwebz to get some news on the situation of the korean LO version…couldnt find any news
At least I managed to find a huge amount of artworks!
Behold:
These are the missing pets. About 30% of all pets also can have a alternate texture and are actually seen as another individual pet then…completely with its own stats too.
Speaking of stats…maybe I should search for each pets’ stats next…
On the THAI forum a DK (its what u call a GM in most other games) posted the following (again, badly tranlated text)
It was announced that the game is closed. The development team has designed a new game system in some. Delays in development.
And delay in from the beginning. However, according to the notification on the fan page that the Korean team will be tested this month are still on my original schedule.
The progress of the system will be responded to within the next week on.
For money to fill the cache that it remains, of course, I do not have to worry about where the money is lost.
The question whether to open up this month or not, the answer is probably behind it.
The team used the test to see whether the service is not good. It’s the first game. I was off to my event.
I apologize for the inconvenience.
Within the next week to let it progress.
The same was posted on the official THAI LO Facebook page.
Finally some kind of update.
Yes, its sad that there will be a delay again, but at least we now know for sure.
As far as I can understand this badly translated wall of text there will be another update for us next week
Well, there we have it…THAI LO is still alive and the re-launch seems to be pretty close…that is if all their internal testing goes as planned. Maybe next week we will either get a relaunch date or some media for what’s to expect.
…bout time
I took my time to check the first batch of pet models…there are a lot… I will propably have 3 or 4 more posts bout em cause its just too many of em…
enjoy the first batch
This is from aerias alpha 1 client. Let me show you the informations that are stored for pets
<Pet typeID="900001"
modelTypeID="477"
name="122100001"
typeName="Åä³¢"
desc="122200001"
note1=""
needItemTypeID="50010000"
needItemCount="1"
basicDEFTypeID="70010"
DEFTdesc="122300001"
note2="Å×½ºÆ® ¹öÇÁ"
iconImageName="icon\item\etc\ico_etc_item_question01.dds"
incubationIconImageName="icon\item\etc\ico_ececec0278.dds"
hatchIconImageName="icon\item\etc\ico_etc_item_question01.dds"
breakIconImageName="icon\item\etc\ico_ececec0280.dds"
orthogonal="0"
cameraLookAt="0.0 0.0 7.0"
radius="24"
longitude="0.0"
latitude="-0.15"
resolution="258.0 142.0"
fov="0.7"
specialistType="0"
raceTypeName="Humbaba"
raceTypeID="10"
zoneName="¼Åù¹Ù¶óÃÊ¿ø"
basicDEFLV="1"
basicDEFDurTime="-1"
realmTypeID="0"
talk="NULL"
expression="NULL"
surfaceType="1"
shapeSize="5"
onMessage="NULL"
weaponHit="NULL"
walkVelocity="25.0"
walkAccel="0.0"
runVelocity="60.0"
runAccel="0.0"
backwalkVelocity="20.0"
backwalkAccel="0.0"
slowSwimVelocity="10.0"
slowSwimAccel="0.0"
fastSwimVelocity="40.0"
fastSwimAccel="0.0"
backSwimVelocity="20.0"
backSwimAccel="0.0"
elocityRatio="1.0"
lv="3"
hp="300"
mhp="300"
begin_x="0"
begin_y="0"
begin_z="0"
roamingPathID="0"
roamingIsRotate="0"
roamingState="1"
hitRange="20"
frontsideAngle="90"
rearsideAngle="90"
movable="1"
roam="0"
roamingCourse="1"
wanderRate="5"
wanderRange="100"
activityRange="200"
normalTalk="NULL"
nobodyWeaponHitable="0"
nobodyMagicCastable="0"
noWeaponHitDamage="0"
noMagicalDamage="0"
movePlace="GROUND"
kneeHeight="15.0"
height="5.0"
nonInterruptMove="1"
waitClipNum="2"
formName="NULL"
formID="0" mp="448"
mmp="448"
msp="204"
sp="204"
exp="14"
combatJobEXP="3"
lifeJobEXP="0"
leftWeaponTypeID="3"
rightWeaponTypeID="3"
hitIndex="0"
itTime="537"
hitSpeedRatio="1.0"
hitInterval="1000"
fistHitDuration="933"
weaponHitDuration="0"
keepCorpseTime="60000"
rangedAttack="0"
rangedSpeed="0.0"
hitAffectAngle="0"
maxAttackPattern="1"
comboCount="1"
comboGauge="1"
hpRegenAmount="11"
mpRegenAmount="45"
spRegenAmount="20"
baseMeleeAtk="90"
baseRangedAtk="90"
baseSpellAtk="61"
baseMeleeDefense="41"
baseSpellDefense="5"
baseMeleeHitRate="25"
baseRangedHitRate="25"
baseSpellHitRate="25"
baseCriticalRate="6"
baseSpellCriticalRate="6"
baseCriticalEffect="20"
baseSpellCriticalEffect="20"
baseDodge="3"
baseResist="0"
baseParry="0"
baseBlock="2"
baseWeaponHitAccurate="1805"
baseEquipDodgeAccurate="1438"
meleeAtk="0"
rangedAtk="0"
spellAtk="0"
meleeDefense="0"
spellDefense="0"
weaponHitAccurate="0"
equipDodgeAccurate="0"
meleeHitRate="0"
rangedHitRate="0"
spellHitRate="0"
criticalRate="0"
spellCriticalRate="0"
criticalEffect="0"
spellCriticalEffect="0"
dodge="0"
resist="0"
parry="0"
block="0"
warlike="1"
chaseMin="10"
chaseMax="400"
maxItemNum="3"
minItemNum="1"
extraMHP="0"
extraHitSpeedRatio="0"
extraVelocityRatio="0.0"
extraMeleeAtk="0"
extraRangedAtk="0"
extraSpellAtk="0"
extraMeleeDefense="0"
extraSpellDefense="0"
extraMeleeHitRate="0"
extraRangedHitRate="0"
extraSpellHitRate="0"
extraCriticalRate="0"
extraSpellCriticalRate="0"
extraCriticalEffect="0"
extraSpellCriticalEffect="0"
extraDodge="0"
extraResist="0"
extraParry="0"
extraBlock="0"
extraWeaponHitAccurate="0"
weaponHitable="1"
skillUsable="1"
itemUsable="1"
adjustSkillCasting="0"
adjustItemCasting="0"
adjustSkillCastingRatio="1"
adjustItemCastingRatio="1"
adjustSkillApplyingRange="0"
adjustItemApplyingRange="0"
adjustSkillUseMP="0"
stunImmun="0"
transparent="1.0">
<Subject typeName="Normal" func="Pet_Normal"/>
<Subject typeName="Walk" func="Pet_Walk"/>
<Subject typeName="Run" func="Pet_Run"/>
<Subject typeName="Stop" func="Pet_Stop"/></Pet>
Holy shit ('scuse me) …just look at all the properties that define a single pet… Up until now we simply had pets that would follow us…but with all these properties they could greatly enhance the pets behavior and possibilites…even allowing em to level, use weapons, get equipped with armor, use items …and more… Once again I am impressed that they allready got the base done for awesome pets
Now here’s a list of Limes mounts…I also attached some screens
<?xml version=”1.0″ encoding=”EUC-KR”?>
<!– edited with XMLSpy v2008 sp1 (http://www.altova.com) by Administrator (siriusent) –>
<Root>
<Vehicle index=”0″ desc=”BATOO” kfm=”mov_batoo02.kfm” tci=”sample.tci” RideWater=”0″/>
<Vehicle index=”1″ desc=”HORSE” kfm=”mov_horse01.kfm” tci=”sample.tci” RideWater=”0″/>
<Vehicle index=”2″ desc=”SEA_HORSE” kfm=”mov_seahorse01.kfm” tci=”sample.tci” RideWater=”1″/>
<Vehicle index=”3″ desc=”SHAURA” kfm=”mov_shaura01.kfm” tci=”sample.tci” RideWater=”0″/>
<Vehicle index=”4″ desc=”BATOO_02″ kfm=”mov_batoo02.kfm” tci=”mov_batoo03.tci” RideWater=”0″/>
<Vehicle index=”5″ desc=”HORSE_02″ kfm=”mov_horse01.kfm” tci=”mov_horse02.tci” RideWater=”0″/>
<Vehicle index=”6″ desc=”SEAHORSE_02″ kfm=”mov_seahorse01.kfm” tci=”mov_seahorse02.tci” RideWater=”1″/>
<Vehicle index=”7″ desc=”SHAURA_02″ kfm=”mov_shaura01.kfm” tci=”mov_shaura02.tci” RideWater=”0″/>
<Vehicle index=”8″ desc=”BATOO_03″ kfm=”mov_batoo02.kfm” tci=”mov_batoo04.tci” RideWater=”0″/>
<Vehicle index=”9″ desc=”HORSE_03″ kfm=”mov_horse01.kfm” tci=”mov_horse03.tci” RideWater=”0″/>
<Vehicle index=”10″ desc=”SEAHORSE_03″ kfm=”mov_seahorse01.kfm” tci=”mov_seahorse03.tci” RideWater=”1″/>
<Vehicle index=”11″ desc=”SHAURA_03″ kfm=”mov_shaura01.kfm” tci=”mov_shaura03.tci” RideWater=”0″/>
<Vehicle index=”12″ desc=”DONGURU” kfm=”mov_donguru01.kfm” tci=”sample.tci” RideWater=”0″/>
<Vehicle index=”13″ desc=”DONGURU_02″ kfm=”mov_donguru01.kfm” tci=”mov_donguru02.tci” RideWater=”0″/>
<Vehicle index=”14″ desc=”DONGURU_03″ kfm=”mov_donguru01.kfm” tci=”mov_donguru03.tci” RideWater=”0″/>
<Vehicle index=”15″ desc=”KIRIN” kfm=”mov_kirin01.kfm” tci=”sample.tci” RideWater=”0″/>
<Vehicle index=”16″ desc=”SNAIL” kfm=”mov_snail01.kfm” tci=”sample.tci” RideWater=”0″/>
<Vehicle index=”17″ desc=”PIDREX” kfm=”mov_pidrex01.kfm” tci=”sample.tci” RideWater=”0″/>
<Vehicle index=”18″ desc=”OSTRICH” kfm=”mov_ostrich01.kfm” tci=”sample.tci” RideWater=”0″/>
</Root>
Here are screens of some of these…but there is more…
Three of those mounts arent actually noted down in the files yet…but they still made models for em… can u spot them?
Here’s some info bout the races in Lime Odyssey
<?xml version=”1.0″ encoding=”EUC-KR”?>
<!– edited with XMLSpy v2008 sp1 (http://www.altova.com) by name (EMBRACE) –>
<!–3:°ø°Ý,Èú ´ë»óÀÌ¾Æ´Ô 2:¸Å¿ì¿ìÈ£ 1:¿ìÈ£ 0:º¸Åë -1:Àû´ë -2:¸Å¿ìÀû´ë //raceTypeIDÀÌ -1Àº °ø°Ý,Èú ¾Æ¹«°Íµµ ÇÒ¼ö ¾ø´Â ´ë»ó (ÇÁ¶ø, »óÀÎ, Äù½ºÆ®°Ô½ÃÆÇ…µîµî) by sjm99–>
<Race>
<Race typeName=”Pam” typeID=”0″ tutorialZoneTypeName=”island” tutorialstartX=”-1384″ tutorialstartY=”4663″ tutorialstartZ=”1308.162″ angle=”195″ startZoneTypeName=”island” startX=”-1384″ startY=”4663″ startZ=”1307.88″ maleHeight=”18.0″ maleHeadSize=”4.6″ maleKneeHeight=”12.0″ femaleHeight=”18.0″ femaleHeadSize=”4.6″ femaleKneeHeight=”12.0″>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”2″/>
<RaceRelation raceTypeID=”1″ state=”2″/>
<RaceRelation raceTypeID=”2″ state=”2″/>
<RaceRelation raceTypeID=”11″ state=”2″/>
<RaceRelation raceTypeID=”12″ state=”-2″/>
<RaceRelation raceTypeID=”4023001″ state=”2″/>
<RaceRelation raceTypeID=”14″ state=”2″/>
<RaceRelation raceTypeID=”4022001″ state=”2″/>
<RaceRelation raceTypeID=”4022002″ state=”-2″/>
<RaceRelation raceTypeID=”4022003″ state=”-2″/>
<RaceRelation raceTypeID=”1000″ state=”3″/>
<RaceRelation raceTypeID=”2000″ state=”3″/>
<RaceRelation raceTypeID=”10″ state=”2″/>
<RaceRelation raceTypeID=”34110010″ state=”-2″/>
</Race>
<Race typeName=”Human” typeID=”1″ tutorialZoneTypeName=”wOrta” tutorialstartX=”-6394″ tutorialstartY=”-6786″ tutorialstartZ=”616.75″ angle=”86″ startZoneTypeName=”wOrta” startX=”-6394″ startY=”-6786″ startZ=”616.75″ maleHeight=”33.0″ maleHeadSize=”5.4″ maleKneeHeight=”12.0″ femaleHeight=”31.0″ femaleHeadSize=”5.0″ femaleKneeHeight=”12.0″>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”2″/>
<RaceRelation raceTypeID=”1″ state=”2″/>
<RaceRelation raceTypeID=”2″ state=”2″/>
<RaceRelation raceTypeID=”11″ state=”2″/>
<RaceRelation raceTypeID=”12″ state=”-2″/>
<RaceRelation raceTypeID=”4023001″ state=”2″/>
<RaceRelation raceTypeID=”14″ state=”-2″/>
<RaceRelation raceTypeID=”4022001″ state=”2″/>
<RaceRelation raceTypeID=”4022002″ state=”-2″/>
<RaceRelation raceTypeID=”4022003″ state=”-2″/>
<RaceRelation raceTypeID=”1000″ state=”3″/>
<RaceRelation raceTypeID=”2000″ state=”3″/>
<RaceRelation raceTypeID=”10″ state=”2″/>
<RaceRelation raceTypeID=”34110010″ state=”-2″/>
</Race>
<Race typeName=”Truga” typeID=”2″ tutorialZoneTypeName=”nOrta” tutorialstartX=”-3754″ tutorialstartY=”-4106″ tutorialstartZ=”805.59″ angle=”185″ startZoneTypeName=”nOrta” startX=”-3754″ startY=”-4106″ startZ=”805.59″ maleHeight=”44.0″ maleHeadSize=”6.0″ maleKneeHeight=”12.0″ femaleHeight=”37.0″ femaleHeadSize=”5.6″ femaleKneeHeight=”12.0″>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”2″/>
<RaceRelation raceTypeID=”1″ state=”2″/>
<RaceRelation raceTypeID=”2″ state=”2″/>
<RaceRelation raceTypeID=”11″ state=”2″/>
<RaceRelation raceTypeID=”12″ state=”-2″/>
<RaceRelation raceTypeID=”4023001″ state=”2″/>
<RaceRelation raceTypeID=”14″ state=”-2″/>
<RaceRelation raceTypeID=”4022001″ state=”2″/>
<RaceRelation raceTypeID=”4022002″ state=”-2″/>
<RaceRelation raceTypeID=”4022003″ state=”-2″/>
<RaceRelation raceTypeID=”1000″ state=”3″/>
<RaceRelation raceTypeID=”2000″ state=”3″/>
<RaceRelation raceTypeID=”10″ state=”2″/>
<RaceRelation raceTypeID=”34110010″ state=”-2″/>
</Race>
<Race typeName=”NormalVillager” typeID=”11″ tutorialZoneTypeName=”NULL” tutorialstartX=”0″ tutorialstartY=”0″ tutorialstartZ=”0″ angle=”0″ startZoneTypeName=”NULL” startX=”0″ startY=”0″ startZ=”0″ maleHeight=”0″ maleHeadSize=”0″ maleKneeHeight=”0″ femaleHeight=”0″ femaleHeadSize=”0″ femaleKneeHeight=”0″>
<Quest typeID=”0″/>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”3″/>
<RaceRelation raceTypeID=”1″ state=”3″/>
<RaceRelation raceTypeID=”2″ state=”3″/>
<RaceRelation raceTypeID=”11″ state=”3″/>
<RaceRelation raceTypeID=”12″ state=”3″/>
<RaceRelation raceTypeID=”14″ state=”3″/>
<RaceRelation raceTypeID=”4023001″ state=”3″/>
<RaceRelation raceTypeID=”4022001″ state=”3″/>
<RaceRelation raceTypeID=”4022002″ state=”3″/>
<RaceRelation raceTypeID=”4022003″ state=”3″/>
<RaceRelation raceTypeID=”1000″ state=”3″/>
<RaceRelation raceTypeID=”2000″ state=”3″/>
<RaceRelation raceTypeID=”10″ state=”3″/>
<RaceRelation raceTypeID=”34110010″ state=”2″/>
</Race>
<Race typeName=”NormalMonster” typeID=”12″ tutorialZoneTypeName=”NULL” tutorialstartX=”0″ tutorialstartY=”0″ tutorialstartZ=”0″ angle=”0″ startZoneTypeName=”NULL” startX=”0″ startY=”0″ startZ=”0″ maleHeight=”0″ maleHeadSize=”0″ maleKneeHeight=”0″ femaleHeight=”0″ femaleHeadSize=”0″ femaleKneeHeight=”0″>
<Quest typeID=”0″/>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”-2″/>
<RaceRelation raceTypeID=”1″ state=”-2″/>
<RaceRelation raceTypeID=”2″ state=”-2″/>
<RaceRelation raceTypeID=”11″ state=”3″/>
<RaceRelation raceTypeID=”12″ state=”2″/>
<RaceRelation raceTypeID=”14″ state=”2″/>
<RaceRelation raceTypeID=”4023001″ state=”2″/>
<RaceRelation raceTypeID=”4022001″ state=”3″/>
<RaceRelation raceTypeID=”4022002″ state=”2″/>
<RaceRelation raceTypeID=”4022003″ state=”2″/>
<RaceRelation raceTypeID=”1000″ state=”-2″/>
<RaceRelation raceTypeID=”2000″ state=”-2″/>
<RaceRelation raceTypeID=”10″ state=”3″/>
<RaceRelation raceTypeID=”34110010″ state=”2″/>
</Race>
<Race typeName=”NoneAttack” typeID=”-1″ tutorialZoneTypeName=”NULL” tutorialstartX=”0″ tutorialstartY=”0″ tutorialstartZ=”0″ angle=”0″ startZoneTypeName=”NULL” startX=”0″ startY=”0″ startZ=”0″ maleHeight=”0″ maleHeadSize=”0″ maleKneeHeight=”0″ femaleHeight=”0″ femaleHeadSize=”0″ femaleKneeHeight=”0″>
<Quest typeID=”0″/>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”3″/>
<RaceRelation raceTypeID=”1″ state=”3″/>
<RaceRelation raceTypeID=”2″ state=”3″/>
<RaceRelation raceTypeID=”11″ state=”3″/>
<RaceRelation raceTypeID=”12″ state=”3″/>
<RaceRelation raceTypeID=”14″ state=”3″/>
<RaceRelation raceTypeID=”4023001″ state=”3″/>
<RaceRelation raceTypeID=”4022001″ state=”3″/>
<RaceRelation raceTypeID=”4022002″ state=”3″/>
<RaceRelation raceTypeID=”4022003″ state=”3″/>
<RaceRelation raceTypeID=”1000″ state=”3″/>
<RaceRelation raceTypeID=”2000″ state=”3″/>
<RaceRelation raceTypeID=”10″ state=”3″/>
<RaceRelation raceTypeID=”34110010″ state=”2″/>
</Race>
<Race typeName=”crokyGang” typeID=”4023001″ tutorialZoneTypeName=”NULL” tutorialstartX=”0″ tutorialstartY=”0″ tutorialstartZ=”0″ angle=”0″ startZoneTypeName=”NULL” startX=”0″ startY=”0″ startZ=”0″ maleHeight=”0″ maleHeadSize=”0″ maleKneeHeight=”0″ femaleHeight=”0″ femaleHeadSize=”0″ femaleKneeHeight=”0″>
<!–¼ Åù¹Ù¶ó ÃÊ¿ø Åõ¸£°¡ Á¾Á· Äù½ºÆ® 15¹øÀÇ Å©·ÎŰ ºÒ·®¹è–>
<Quest typeID=”0″/>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”-2″/>
<RaceRelation raceTypeID=”1″ state=”-2″/>
<RaceRelation raceTypeID=”2″ state=”-2″/>
<RaceRelation raceTypeID=”11″ state=”3″/>
<RaceRelation raceTypeID=”12″ state=”2″/>
<RaceRelation raceTypeID=”14″ state=”-2″/>
<RaceRelation raceTypeID=”4023001″ state=”2″/>
<RaceRelation raceTypeID=”4022001″ state=”3″/>
<RaceRelation raceTypeID=”4022002″ state=”2″/>
<RaceRelation raceTypeID=”4022003″ state=”2″/>
<RaceRelation raceTypeID=”1000″ state=”-2″/>
<RaceRelation raceTypeID=”2000″ state=”-2″/>
<RaceRelation raceTypeID=”10″ state=”3″/>
<RaceRelation raceTypeID=”34110010″ state=”-2″/>
</Race>
<Race typeName=”Tunda” typeID=”14″ tutorialZoneTypeName=”NULL” tutorialstartX=”0″ tutorialstartY=”0″ tutorialstartZ=”0″ angle=”0″ startZoneTypeName=”NULL” startX=”0″ startY=”0″ startZ=”0″ maleHeight=”0″ maleHeadSize=”0″ maleKneeHeight=”0″ femaleHeight=”0″ femaleHeadSize=”0″ femaleKneeHeight=”0″>
<Quest typeID=”0″/>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”-2″/>
<RaceRelation raceTypeID=”1″ state=”-2″/>
<RaceRelation raceTypeID=”2″ state=”-2″/>
<RaceRelation raceTypeID=”11″ state=”3″/>
<RaceRelation raceTypeID=”12″ state=”2″/>
<RaceRelation raceTypeID=”14″ state=”-2″/>
<RaceRelation raceTypeID=”4023001″ state=”2″/>
<RaceRelation raceTypeID=”4022001″ state=”3″/>
<RaceRelation raceTypeID=”4022002″ state=”2″/>
<RaceRelation raceTypeID=”4022003″ state=”2″/>
<RaceRelation raceTypeID=”1000″ state=”-2″/>
<RaceRelation raceTypeID=”2000″ state=”-2″/>
<RaceRelation raceTypeID=”10″ state=”3″/>
<RaceRelation raceTypeID=”34110010″ state=”2″/>
</Race>
<Race typeName=”GuardianSoulOfPlateau” typeID=”4022001″ tutorialZoneTypeName=”NULL” tutorialstartX=”0″ tutorialstartY=”0″ tutorialstartZ=”0″ angle=”0″ startZoneTypeName=”NULL” startX=”0″ startY=”0″ startZ=”0″ maleHeight=”0″ maleHeadSize=”0″ maleKneeHeight=”0″ femaleHeight=”0″ femaleHeadSize=”0″ femaleKneeHeight=”0″>
<!–µà¹ß Åõ¸£°¡ Á¾Á· Äù½ºÆ® 22¹øÀÇ °í¿øÀÇ ¼öÈ£ ¿µÈ¥–>
<Quest typeID=”0″/>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”-2″/>
<RaceRelation raceTypeID=”1″ state=”-2″/>
<RaceRelation raceTypeID=”2″ state=”-2″/>
<RaceRelation raceTypeID=”11″ state=”3″/>
<RaceRelation raceTypeID=”12″ state=”3″/>
<RaceRelation raceTypeID=”14″ state=”3″/>
<RaceRelation raceTypeID=”4023001″ state=”3″/>
<RaceRelation raceTypeID=”4022001″ state=”3″/>
<RaceRelation raceTypeID=”4022002″ state=”3″/>
<RaceRelation raceTypeID=”4022003″ state=”3″/>
<RaceRelation raceTypeID=”1000″ state=”-2″/>
<RaceRelation raceTypeID=”2000″ state=”-2″/>
<RaceRelation raceTypeID=”10″ state=”3″/>
<RaceRelation raceTypeID=”34110010″ state=”2″/>
</Race>
<Race typeName=”spider” typeID=”4022002″ tutorialZoneTypeName=”NULL” tutorialstartX=”0″ tutorialstartY=”0″ tutorialstartZ=”0″ angle=”0″ startZoneTypeName=”NULL” startX=”0″ startY=”0″ startZ=”0″ maleHeight=”0″ maleHeadSize=”0″ maleKneeHeight=”0″ femaleHeight=”0″ femaleHeadSize=”0″ femaleKneeHeight=”0″>
<!–µà¹ß Åõ¸£°¡ Á¾Á· Äù½ºÆ® 20¹øÀÇ °ËÀº ½£ °Å¹Ìµé–>
<Quest typeID=”0″/>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”-2″/>
<RaceRelation raceTypeID=”1″ state=”-2″/>
<RaceRelation raceTypeID=”2″ state=”-2″/>
<RaceRelation raceTypeID=”11″ state=”3″/>
<RaceRelation raceTypeID=”12″ state=”2″/>
<RaceRelation raceTypeID=”14″ state=”-2″/>
<RaceRelation raceTypeID=”4023001″ state=”2″/>
<RaceRelation raceTypeID=”4022001″ state=”3″/>
<RaceRelation raceTypeID=”4022002″ state=”2″/>
<RaceRelation raceTypeID=”4022003″ state=”2″/>
<RaceRelation raceTypeID=”1000″ state=”-2″/>
<RaceRelation raceTypeID=”2000″ state=”-2″/>
<RaceRelation raceTypeID=”10″ state=”3″/>
<RaceRelation raceTypeID=”34110010″ state=”2″/>
</Race>
<Race typeName=”winders” typeID=”4022003″ tutorialZoneTypeName=”NULL” tutorialstartX=”0″ tutorialstartY=”0″ tutorialstartZ=”0″ angle=”0″ startZoneTypeName=”NULL” startX=”0″ startY=”0″ startZ=”0″ maleHeight=”0″ maleHeadSize=”0″ maleKneeHeight=”0″ femaleHeight=”0″ femaleHeadSize=”0″ femaleKneeHeight=”0″>
<!–µà¹ß Åõ¸£°¡ Á¾Á· Äù½ºÆ® 12¹øÀÇ À©´õ½ºµé–>
<Quest typeID=”0″/>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”-2″/>
<RaceRelation raceTypeID=”1″ state=”-2″/>
<RaceRelation raceTypeID=”2″ state=”-2″/>
<RaceRelation raceTypeID=”11″ state=”3″/>
<RaceRelation raceTypeID=”12″ state=”2″/>
<RaceRelation raceTypeID=”14″ state=”-2″/>
<RaceRelation raceTypeID=”4023001″ state=”2″/>
<RaceRelation raceTypeID=”4022001″ state=”3″/>
<RaceRelation raceTypeID=”4022002″ state=”2″/>
<RaceRelation raceTypeID=”4022003″ state=”2″/>
<RaceRelation raceTypeID=”1000″ state=”-2″/>
<RaceRelation raceTypeID=”2000″ state=”-2″/>
<RaceRelation raceTypeID=”10″ state=”3″/>
<RaceRelation raceTypeID=”34110010″ state=”2″/>
</Race>
<Race typeName=”Hood” typeID=”1000″ tutorialZoneTypeName=”NULL” tutorialstartX=”0″ tutorialstartY=”0″ tutorialstartZ=”0″ angle=”0″ startZoneTypeName=”NULL” startX=”0″ startY=”0″ startZ=”0″ maleHeight=”0″ maleHeadSize=”0″ maleKneeHeight=”0″ femaleHeight=”0″ femaleHeadSize=”0″ femaleKneeHeight=”0″>
<!–·¼¸§ : Èĵå–>
<Quest typeID=”0″/>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”3″/>
<RaceRelation raceTypeID=”1″ state=”3″/>
<RaceRelation raceTypeID=”2″ state=”3″/>
<RaceRelation raceTypeID=”11″ state=”2″/>
<RaceRelation raceTypeID=”12″ state=”-2″/>
<RaceRelation raceTypeID=”14″ state=”-2″/>
<RaceRelation raceTypeID=”4023001″ state=”2″/>
<RaceRelation raceTypeID=”4022001″ state=”2″/>
<RaceRelation raceTypeID=”4022002″ state=”-2″/>
<RaceRelation raceTypeID=”4022003″ state=”2″/>
<RaceRelation raceTypeID=”1000″ state=”-2″/>
<RaceRelation raceTypeID=”2000″ state=”2″/>
<RaceRelation raceTypeID=”10″ state=”3″/>
<RaceRelation raceTypeID=”34110010″ state=”-2″/>
</Race>
<Race typeName=”Alliance” typeID=”2000″ tutorialZoneTypeName=”NULL” tutorialstartX=”0″ tutorialstartY=”0″ tutorialstartZ=”0″ angle=”0″ startZoneTypeName=”NULL” startX=”0″ startY=”0″ startZ=”0″ maleHeight=”0″ maleHeadSize=”0″ maleKneeHeight=”0″ femaleHeight=”0″ femaleHeadSize=”0″ femaleKneeHeight=”0″>
<!–·¼¸§ : ¾Ë¶óÀ̾𽺖>
<Quest typeID=”0″/>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”3″/>
<RaceRelation raceTypeID=”1″ state=”3″/>
<RaceRelation raceTypeID=”2″ state=”3″/>
<RaceRelation raceTypeID=”11″ state=”2″/>
<RaceRelation raceTypeID=”12″ state=”-2″/>
<RaceRelation raceTypeID=”14″ state=”-2″/>
<RaceRelation raceTypeID=”4023001″ state=”2″/>
<RaceRelation raceTypeID=”4022001″ state=”2″/>
<RaceRelation raceTypeID=”4022002″ state=”-2″/>
<RaceRelation raceTypeID=”4022003″ state=”2″/>
<RaceRelation raceTypeID=”1000″ state=”-2″/>
<RaceRelation raceTypeID=”2000″ state=”2″/>
<RaceRelation raceTypeID=”10″ state=”3″/>
<RaceRelation raceTypeID=”34110010″ state=”-2″/>
</Race>
<Race typeName=”Pet” typeID=”10″ tutorialZoneTypeName=”NULL” tutorialstartX=”0″ tutorialstartY=”0″ tutorialstartZ=”0″ angle=”0″ startZoneTypeName=”NULL” startX=”0″ startY=”0″ startZ=”0″ maleHeight=”0″ maleHeadSize=”0″ maleKneeHeight=”0″ femaleHeight=”0″ femaleHeadSize=”0″ femaleKneeHeight=”0″>
<!–Æê–>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”3″/>
<RaceRelation raceTypeID=”1″ state=”3″/>
<RaceRelation raceTypeID=”2″ state=”3″/>
<RaceRelation raceTypeID=”11″ state=”2″/>
<RaceRelation raceTypeID=”12″ state=”3″/>
<RaceRelation raceTypeID=”4023001″ state=”2″/>
<RaceRelation raceTypeID=”14″ state=”3″/>
<RaceRelation raceTypeID=”4022001″ state=”2″/>
<RaceRelation raceTypeID=”4022002″ state=”3″/>
<RaceRelation raceTypeID=”4022003″ state=”3″/>
<RaceRelation raceTypeID=”1000″ state=”3″/>
<RaceRelation raceTypeID=”2000″ state=”3″/>
<RaceRelation raceTypeID=”10″ state=”3″/>
<RaceRelation raceTypeID=”34110010″ state=”2″/>
</Race>
<Race typeName=”Lizard” typeID=”34110010″ tutorialZoneTypeName=”NULL” tutorialstartX=”0″ tutorialstartY=”0″ tutorialstartZ=”0″ angle=”0″ startZoneTypeName=”NULL” startX=”0″ startY=”0″ startZ=”0″ maleHeight=”0″ maleHeadSize=”0″ maleKneeHeight=”0″ femaleHeight=”0″ femaleHeadSize=”0″ femaleKneeHeight=”0″>
<!–µà¹ß ¿ëÈ£¼ö3 ¸®Àúµåµé–>
<Quest typeID=”0″/>
<RaceRelation raceTypeID=”-1″ state=”3″/>
<RaceRelation raceTypeID=”0″ state=”-2″/>
<RaceRelation raceTypeID=”1″ state=”-2″/>
<RaceRelation raceTypeID=”2″ state=”-2″/>
<RaceRelation raceTypeID=”11″ state=”3″/>
<RaceRelation raceTypeID=”12″ state=”3″/>
<RaceRelation raceTypeID=”14″ state=”3″/>
<RaceRelation raceTypeID=”4023001″ state=”2″/>
<RaceRelation raceTypeID=”4022001″ state=”3″/>
<RaceRelation raceTypeID=”4022002″ state=”3″/>
<RaceRelation raceTypeID=”4022003″ state=”3″/>
<RaceRelation raceTypeID=”1000″ state=”3″/>
<RaceRelation raceTypeID=”2000″ state=”3″/>
<RaceRelation raceTypeID=”10″ state=”3″/>
<RaceRelation raceTypeID=”34110010″ state=”2″/>
</Race>
</Race>
So, we see the following races
Each race has a starting zone…or NULL if it hasnt been assigned or doesnt exist.
Only Pam / Muris, Turga and human actually got a starting zone…so, for now it seems these will be the only playable races for a while.
The other infos beside the race relation arent really that interesting for us, but the race relation is is damn interesting.
So, each race has either a level of affection or hate for each other race
A positive value seems to indicate affection, a negative is propably hate…so, every race hates lizards
Even though all this wasn’t really used in the alphas or beta versions its still great to see what sirius allready thought of.
We could have quests that change race affection…affection could change stuff like prices in shops…or completely block entry to some areas…
Its pretty impressive…lets hope we’ll get to see sirius making use of all this
Oh, I tried looking for a model or image of the croky race…but all I could find were some animation files…but those are useless without a model
(same for winder, Hood, tunda…alliance…)
Aerias official Lime Odyssey page
Aerias official Lime Odyssey Facebook
Aerias official Lime Odyssey forum (great community ahead!)
Aerias official Lime Odyssey wiki (pretty empty for now)
THAI Lime Odyssey official page
THAI Lime Odyssey official Facebook
THAI Lime Odyssey official forum
Sirius Entertainment official page
Here are some dollmaster outfit for human variation.
Got models running now. Textures work (mostly) and animations work too